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2D PLATFORMER (FMP)

ABOUT

This project was part of the final major project for my BSc degree. The game is one of the demo games found on the Unity Asset store and I used this because I wanted to advance my skills with working within game engines (I also love platformers). I created and implemented all the sounds. The dialogue was recorded by me and performed by Guy Clarke. I also wrote and recorded the music.

This helped increase my proficiency within Unity 3D and knowledge of how game audio assets are created and implemented. I learnt how to mix audio within Unity’s audio mixer and I also outsourced a coder to help me trigger my musical themes upon death and spawn correctly. This allowed me to improve on the audio limits within this demo and realise the vision I had.

DETAILS

Engine: Unity 3D

Team Size: 3+

My Role: Sound Designer & Music Composer

Released: No